Display and share high-fidelity 3D models of any size, cross-platform, to any device.
Display detailed 3D models with ease on the web, even those with millions of polygons. With Polygon Streaming, only the visible sections are streamed — sharp details for what's near the viewer and reduced resolution for distant parts. The result? A dramatic cut in processing power demands, leading to quicker loading times and fluid interactivity.
Today's virtual spaces and XR experiences face limitations due to hardware requirements, often confined to models with just thousands of polygons, compromising the richness of virtual immersion. With Polygon Streaming, these barriers are a thing of the past. Efficiently render expansive 3D scenes even on basic devices. Benefit from widespread platform compatibility to show the exact same 3D asset on every device.
Polygon Streaming redefines the boundaries of spatial experience design. Now, creators can enrich their Unity, Unreal Engine or WebXR environments with intricate details and countless 3D assets, paving the way for deeply captivating immersive experiences.
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Spatial Environments
Bid farewell to low-poly, subpar models and environments. With Polygon Streaming, creators can craft immersive experiences unconstrained by polygon counts or file size limitations.
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Digital Twins
Craft precise, high-fidelity 3D models by prioritizing polygon data streaming over traditional pixel streaming.
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E-Commerce
Enhance marketing and sales efforts with interactive, high-quality 3D model displays across platforms – from web and desktop to mobile, and even on AR or VR headsets.
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Gaming
Optimize game development resources. Seamlessly integrate our SDK and API to harness the power of Polygon Streaming technology, elevating gameplay experiences.
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Design and Architecture
Whether it's digital assets or intricate scans, upload 3D models of any magnitude or detail effortlessly. Say goodbye to laborious manual optimization and aggressive data compression.
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Cloud-based XR experiences often stumble with vast 3D models, hindered by file size constraints. And when these models are loaded directly onto devices, performance suffers. This is because the device grapples with rendering the entire model simultaneously, resulting in significant processing demands.
Large 3D models can now grace the web without compromising performance. By intelligently streaming only the portions of the model in the viewer's line of sight, and by optimizing resolution based on proximity, Polygon Streaming markedly reduces processing demands for a fluid, high-detail experience.
Once your assets are uploaded and optimised in our cloud servers, the 3D assets are streamed to each user. This keeps your install clients lightweight and flexible, allowing you to update your 3D assets without needing to roll out new updates for your applications.
A variety of technical parameters can be edited by developers and content creators, with the possibility of offering an adaptive experience for the 3D asset data to dynamically adjust to different bandwidths, processing power and devices.
Show only what’s in the viewer's line of sight, minimising data transfer and optimizing loading speeds. Adaptive Levels Of Detail (LOD) provide the optimal visuals based on the user's location and viewing angle.
Easily share and interact with high-detail 3D assets on a wide range of devices, including those with less powerful hardware. Effortlessly convert your 3D model in the cloud and expand the potential user based by making advanced 3D assets accessible to more people.
Access and view authentic polygon data rather than a 2D video stream from other traditional forms of streaming. This approach promotes smooth and interactive user experience, crucial for tasks requiring precision and real-time feedback.
Experience real-time collaboration by streaming updated polygon data to all users, ensuring everyone sees the same model state. This way of working enhances teamwork and productivity, enabling seamless collaboration on complex 3D projects regardless of geographic location.
Polygon Streaming is a core technology that processes highly detailed 3D assets to efficiently display them on any device. The technology allows the same asset to be streamed to multiple devices including smartphones, tablets, web browsers and XR headsets. Other forms of loading 3D models for visualization would typically require a powerful graphics card to achieve, but Polygon Streaming does all of the heavy lifting in the cloud, making it possible to use everyday devices instead, opening up more flexibility and use cases for users and enterprises.
A unique streaming model of up to 50M polygons is recommended. The platform supports multiple streaming assets.
Absolutely. Polygon Streaming is designed to be easily integrated into existing workflows, with SDK and plugin support for Unreal, Unity and WebXR real-time game engines, it is easy to stream high-fidelity assets to your content.
The better the connection, the faster the streaming (or the updating of LODs). Similarly with a streaming video in which the resolution drops or improves depending on connection quality. It doesn't work without internet unless you are streaming locally or from a local server.
Our platform follows all standard consumer-based cloud storage security and information privacy standards. If you require a specific security require, please contact us for more information.
Polygon Streaming employs a fully automated LOD generation process. Our design is intelligent and adaptive, simplifying any need for manual decimation or other manual work. The end device only fetches the relevant data so it can adaptively control and balance processing and memory usage seamlessly.